All Articles: The Legend of Zelda: Breath of the Wild
Zelda: Breath of the Wild named E3 2016’s “Best of Show” by Game Critics Awards
The Game Critics Awards has handed out their annual “Best of E3” honors for this year’s show, and unsurprisingly, Nintendo’s The Legend of Zelda: Breath of the Wild was named “Best of Show.” The massive open-air game also took home awards for “Best Console Game” and “Best Action/Adventure Game.”
Even though Battlefield 1 secured the most nominations, only one other game was able to collect more than a single award, and that was Civilization VI, which was named “Best PC Game” and “Best Strategy Game.” This year’s “Special Commendation for Graphics” went to Sony’s God of War reboot.
All told, 13 games (and the PlayStation VR headset, which won for “Best Hardware”) were honored this year by the Game Critics Awards. The full list of winners can be found after the break. (more…)
Battlefield 1 blows away the competition with five nominations from Game Critics Awards: Best of E3 2016
The Game Critics Awards has announced their annual Best of E3 nominations, and DICE’s Battlefield 1 has asserted its greatness with five nominations, including one for “Best of Show.” Battlefield 1’s other nominations include “Best Console Game,” “Best PC Game,” “Best Action Game,” and “Best Online Multiplayer.”
Five other games will compete with the historical shooter for top honors including Dishonored 2, Horizon: Zero Dawn, Sea of Thieves, The Legend of Zelda: Breath of the Wild, and Titanfall 2. With four nominations apiece, Dishonored 2 and Horizon: Zero Dawn will surely provide some stiff competition for Battlefield 1.
The Game Critics Awards will announce the winners for Best of E3 2016 next Tuesday, July 5. A complete list of this year nominees can be found after the break. (more…)
Players can go straight to the final boss in Legend of Zelda: Breath of the Wild
Nintendo has described The Legend of Zelda: Breath of the Wild as an “open-air” adventure, but just how open will the game’s world be? Well, when Polygon spoke to Producer Eiji Aonuma at this year’s E3 Expo, he revealed that players can start a new game and head directly for the final boss:
“Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles,” producer Eiji Aonuma told Polygon. “Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that’s an option totally up to the user.”
While I’m sure a successful attempt at beating Breath of the Wild like that will make a great speedrun video some day, Aonuma thinks players who try are a bit on the “crazy” side:
“Anybody who can go straight to the goal without doing anything else — there’s two possibilities,” Aonuma said. “Either they’re a really good gamer, or they could be somebody that’s a little bit crazy. But it’s not impossible. I created the game like that.”
The Legend of Zelda: Breath of the Wild will released for the Wii U and NX sometime in 2017.
Nintendo reveals more about how the world of Zelda: Breath of the Wild works… weapons, food, weather, secret Shrines, more
It’s safe to say that The Legend of Zelda: Breath of the Wild is like nothing fans of the franchise have ever seen before. And the game’s reveal trailer only scratched the surface of what’s possible in Link’s next adventure.
That includes the Shrines of Trials, magical areas hidden around Hyrule that’ll reward players with Spirit Orbs:
Shrines of Trials: More than 100 of these locations are scattered around the world for players to find, and in some cases finding the Shrines can be a puzzle in itself. As a result, Shrines offer more compact challenges that can be solved in a variety of ways. In order to earn a Spirit Orb from the monks who designed these challenges, players must overcome challenges or solve puzzles.
Shrines will also contain Runes, powerful items that grant special powers to Link:
Runes: While exploring Shrines, players can earn Runes. For instance, the Magnesis Rune can help Link lift and toss metal objects. The Remote Bomb has two different types of bombs: rolling spherical ones and cubical ones that stay in place. The Stasis Rune briefly stops moving objects, while the Cryonis Rune freezes water and causes an ice pillar to appear.
Link has always carried a large arsenal of weapons in his fight against Ganon, but Breath of the Wild will add breakable weapons to the series for the first time, and give Link the ability to temporarily slow time with special offensive and defensive maneuvers:
Weapons and Combat: The game contains a wide variety of weapons, many new to the series. Players must find weapons or take them from enemies, but weapons wear out as you use them. Players can also time offensive and defensive maneuvers to temporarily slow time and connect with a flurry of strikes against their opponent.
But perhaps the biggest chance to the Zelda formula is the addition of food consumption and changing weather. Instead of gathering Hearts, Link will search for fruits and vegetables or hunt animals for meat. Players can also experiment with different dishes to create a meal that provides a temporary boost. And with the changing weather patterns, Link will need all the help he can get. Especially since his sword can channel lightning:
Food: In another break with conventional gameplay for the series, players hoping to replenish their Hearts or score some easy Rupees will come up empty when they cut grass. Link can forage for a variety of foods in his environment, including apples and mushrooms. He can also hunt for food. Consuming uncooked foods gives him a modest health increase, but cooking different kinds of ingredients together will result in dishes with different effects, such as cold or heat resistance, for a limited amount of time.
Climate: From snowy areas to desert heat, Link must dress appropriately for the weather. If he needs to stay warm, he can don appropriate clothing, warm himself with a fiery torch or even eat food to maintain his body temperature and his health. Link also needs to be careful during lightning storms – if he is equipped with metal equipment during a downpour, he can find himself attracting deadly lightning bolts.
Finally, Breath of the Wild is compatible with three new Amiibo figures, as well as the Wolf Link figure from Twilight Princess HD.
There’s a lot more to digest with The Legend of Zelda: Breath of the Wild, but we’ll have plenty of time until it’s released for the Wii U and NX sometime in 2017.
Nintendo will release three new Amiibo figures for The Legend of Zelda: Breath of the Wild
Nintendo has been livestreaming hours of content from The Legend of Zelda: Breath of the Wild as part of their 2016 E3 extravaganza, but did you know the game will also support a trio of new Amiibo figures too?
The Archer Link figure depicts Link with his bow, while the Rider Link figure shows him sitting on Epona. But the most interesting of the thing might be the Guardian figure, which is a massive boss in the game, and the first Amiibo figure to include flexible parts. It’s not known how these figures will interact with Breath of the Wild, but they sure do look great, and they’ll be available sometime in 2017.
However, we do know how the Wolf Link Amiibo figure (which was included with Twilight Princess HD) with the game. By tapping the Wolf Link figure, players will be able to add the character into the game as a companion to Breath of the Wild’s Link.
Players can tap the Wolf Link figure once a day, and he’ll attack enemies on his own and help to hunt. Wolf Link will start with three hearts, but more health can be added to the character if the player acquired additional hearts in Twilight Princess HD. Wolf Link disappears once his health runs out.
A trailer featuring Wolf Link’s appearance in The Legend of Zelda: Breath of the Wild is available after the break. (more…)
Zelda Wii U is officially The Legend of Zelda: Breath of the Wild… here’s the new trailer
After years of teasing, Nintendo officially unveiled The Legend of Zelda: Breath of the Wild today at the E3 Expo, and the “open-air” game looks like everything we could have ever hoped for.
The three-minute clip gives us plenty of clues about the amount of freedom Link will have this time around. He’ll be able to climb mountains and soar off into the sky with a glider. He’ll also be able to run through fields and chop down the mightiest of forests. And he can go swimming and manipulate the environment to confuse enemies.
And all of these new tricks will be needed to discover why Hyrule became a “ruined kingdom”:
Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. Travel across fields, through forests and to mountain peaks as you discover what has become of the ruined kingdom of Hyrule in this stunning open-air adventure.
The Legend of Zelda: Breath of the Wild will be released for the Wii U and NX sometime in 2017.
Beautiful new Legend of Zelda Wii U/NX artwork posted by Amazon
We know that Nintendo plans to broadcast their first in-depth look at The Legend of Zelda Wii U/NX on Tuesday at noon (Eastern Time), but Amazon managed to get their hands on a beautiful new piece of artwork for the game a few days early. Let’s take a look, shall we…
Rock climbing has never been part of the Legend of Zelda franchise before, but there’s Link, scaling a rockface with quiver in tow. But what I find most interesting is the image’s similarities to the NES-era Legend of Zelda map. A church stands in the lower left, with the Master Sword hidden in the grounds nearby. Beyond the church lies some kind of temple, and even further into the distance stands a foreboding volcano that might just be Death Mountain.
We’ll learn a lot more about The Legend of Zelda Wii U/NX this week during the E3 Expo, and the world will finally get the chance to play the game sometime next year when it launches for the Wii U and NX.
Nintendo reiterates that The Legend of Zelda Wii U will be their focus at E3 2016
I’ve got bad news for everyone who was hoping that Nintendo’s “All Zelda, All the Time” mantra for this year’s E3 Expo was just a prelude to a brain-busting slew of surprises. In an announcement today, the consolemaker reiterated that The Legend of Zelda Wii U will be the only playable demo available at their booth.
“At E3 this year, we’re treating people to an immersive Zelda experience,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales and Marketing. “By giving attendees extended hands-on time with this remarkable game, they’ll be able to get a much deeper understanding of something new for the franchise.”
Nintendo is even eschewing their traditional E3 Digital Event for a special Treehouse Live broadcast, that’ll focus entirely on Zelda Wii U. Scheduled to begin on Tuesday, June 14, at 12:00 Noon (Eastern Time), the special stream will be the world’s first “in-depth” look at the game, and fans are encouraged to tune in through Nintendo.com, YouTube, and Twitch.
While this news is disappointing for fans who wanted to learn more about the NX, Nintendo wants to send one lucky fan to the E3 Expo to play Zelda Wii U on the show floor. All you have to do is send a tweet to @NintendoAmerica about what the Zelda franchise means to you using the hashtags #MyZeldaLegends and #NintendoSweepstakes by May 10. The winning fan will also be able to invite a guest because it’s dangerous to go alone.
The Legend of Zelda Wii U will be released sometime next year for the Wii U and the NX.