All Articles: The Messenger
Sony Santa Monica’s God of War wins “Game of the Year” at 2018 Game Awards
In what is surely to be the first of many accolades, Sony Santa Monica’s God of War won “Game of the Year” at the 2018 Game Awards. Kratos’s latest adventure also picked up statuettes for “Best Game Direction” and “Best Action/Adventure Game.”
But the biggest winner of the night was Rockstar’s Red Dead Redemption 2, which picked up four wins last night. The publisher’s “Cowboy Game” collected some shiny hardware for “Best Narrative,” “Best Score/Music,” “Best Audio Design,” and “Best Performance” (for Roger Clark’s work as Arthur Morgan).
The all-mighty Fortnite picked up two awards, “Best Ongoing Game” and “Best Multiplayer,” but the most surprising news of the night might be that Insomniac’s Spider-Man was completely shut out. Best of luck next time to the ol’ webhead.
More than a dozen different games went home as winners at the 2018 Game Awards, and you can find them all after the break. (more…)
Multiple nominations for Red Dead Redemption 2, Spider-Man, and God of War will make this year’s Game Awards an EPIC event
It’s been a big year for super-sized games like Rockstar’s Red Dead Redemption 2 and Sony Santa Monica’s God of War, and it looks like they’ll be front and center (alongside a few other epic titles) at this year’s Game Awards show on December 6.
Rockstar’s western and Sony’s Norse fable tied for the most nominations (eight apiece), and they’ll both be competing for “Game of the Year” against Ubisoft’s Assassin’s Creed: Odyssey, Insomniac’s Spider-Man, Capcom’s Monster Hunter: World, and Matt Thorson’s Celeste.
This year, fans will be able to make their voices heard in the balloting by joining the official The Game Awards Discord server, and voting for their favorites in all categories. Voting through the Discord server is now open and will be available through December 5.
The Game Awards will kick off at 9:00 PM (Eastern Time) on December 6, and fans can watch the show through their favorite video streaming service or at TheGameAwards.com. As usual, we can also expect to see “exclusive game world premieres” and “new game announcements.”
The full list of nominees can be found after the break.
Sabotage Studio will bring The Messenger to PC, Switch on August 30
Sabotage Studio’s The Messenger wall jumped its way into our hearts when it was unveiled by publisher Devolver Digital back in January. The game’s unique combination of Ninja Gaiden-like platforming and MetroidVania-style level design was exciting, as was its stylish use of portals to transport players between 8-bit and 16-bit worlds.
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Yesterday, the developer announced that The Messenger will be released for the PC and Switch on August 30. And to celebrate, they uploaded a brand new trailer that’s packed with ninja action, and which is currently embedded above.
The Messenger is also coming to the Nintendo Switch this Summer
The highlight of today’s Nindies Showcase has to be the confirmation that The Messenger will be coming to the Switch this Summer. Set to be published by Devolver Digital, and in the works at Montreal’s Sabotage Studio, The Messenger is a side-scroller that mixes 8-bit platforming with 16-bit MetroidVania-style adventuring:
The Messenger allows players to transform the game from an 8-bit platformer into a gloriously rendered 16-bit time-traveling adventure. Players will find upgrades, new abilities, hidden levels and great speed-running opportunities as they journey through a cursed land.
The Messenger will be playable at this year’s PAX East convention (April 5-8) in the Indie Megabooth. A new teaser trailer for the game has also been embedded above.
The Messenger is a retro side-scroller inspired by Ninja Gaiden… and it’ll be out this year
After viewing the Teaser Trailer for The Messenger, it’s easy to see the influence that Ninja Gaiden had on the debut game from Sabotage Studio.
But Ryu Hayabusa’s 8-bit adventures weren’t the only inspiration for the Quebec-based team. The Messenger will also include special portals that propel players to a 16-bit future that’s arranged as a more open MetroidVania-style world:
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival.
Leveraging player expectations as a core design ingredient, The Messenger is first presented as an 8-bit action platformer with a simple story only to turn into an epic time travelling tale, eventually revealing itself as a 16-bit Metroidvania packed with replay value and deadpan humor.
If you’d like to learn more about The Messenger, the game’s Creative Director, Thierry Boulanger, and Executive Producer, Martin Brouard, recently sat down for a wide-ranging interview with Polygon. The pair discussed their efforts to bring The Messenger to life, as well as a desire to make the game appealing to both newcomers and speedrunners:
“That’s what we’re targeting here. Taking these memories and making them something polished in terms of gameplay and controls. It’s hard to go back to Ninja Gaiden after the playing The Messenger, in my opinion.”
“Not revealing everything is important to us, because there still need to be surprises, but people need to know this isn’t just some clone. We’ve put a lot of love and craft into it, and we need to make sure people get their hands on it.”
The Messenger will be available for the PC and consoles sometime this year.